Showing posts with label robot. Show all posts
Showing posts with label robot. Show all posts

Sunday, June 17, 2012

Lil Seb (Homestuck)

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I got into Homestuck fairly late in the game. The story had really come along and I had a lot to catch up on. So in my free time after work I would read and catch up, and it was really awesome. I'm really into the comic and plan to cosplay Jane for Otakon. Since I went with her default outfit, I wanted a little prop to carry around. Ever since I saw Lil' Seb I feel in love and thought he be perfect to carry around with me while I explore Baltimore.

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His design was really rather basic so I didn't have a hard time creating the shape. The real time consuming part was doing the little stitching detail along his arms, legs and ears. The little hat on him was hand stitch and then stitched onto his chest with a small invisible stitch. Everything is made out of fleece. I tend to prefer fleece for robots since they don't have the fuzzy look most animal type creatures would have and its still super soft.

The glasses are made from a small sheet of plastic and orange velum paper. The velum sits behind the plastic so the glasses could still have the sort of shine to it that his glasses have in the comic. Its attached to the face with a single stitch on the center of his face.

I decided against going with the little grommets on his face and body because I thought it might take away from the plush and hide it, and on the sprite you don't see them. Either way I'm pleased with how he turned out. I hope to see other Homestuck fans at Otakon! 

Tuesday, September 27, 2011

Enryu (GaoGaiGar)

It's been a while since I updated! I have several new plushies I can add. I plan on doing entries for each one. First we'll start off with another robot.

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After making the first Transformers plush I was contacted to make another robot plush. This one was a bit more difficult then the previous. I think I had a bit of a harder time putting together the pieces. I had a few somewhat alright references to work off of when making him. This was also a series I had never heard of before, so I just had to go off of what I had from the client.

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He took me a bit longer to finish then most of my other ones. Mostly because I kept running out of supplies! But the client was really rather wonderful. He stands a bit larger then my Transformers plush, probably over 2ft in height. Pretty much of the right size and height for cuddling!

Friday, July 1, 2011

Tracks (Transformers)

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I really never watched Transformers when I was younger, so I really didn't know a lot of the robots. But I had a commission for this Transformer, Tracks and it was right up my ally. I am sort of a robot plushy expert.

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This robot had more details on him then I'm used to, so I had to find a way to use all the detail that was there but still simplify it so it could be made into a plush. I was honestly more worried about the head then anything else, but I'm happy with the end result of the head. it reminded me of a Gundam.

There was a lot of little embroidery and applique parts to his body and arms. After a while it was starting to feel like really constructing a robot with the number of parts he had to him; the head, chest, torso, arms, legs, wings...
It's amazing how complicated these ones can get. Even though he's only a few colors, majority red and white, having to constantly switch threads and go between fabrics made the project a bit more time consuming.

He's one of my bigger ones, probably even a little taller then Lockjaw. The client asked for about 16inches but he ended up being closer to 18inches at the very tip of his head. He's also one of my few that can't really stand up on their own. He's too top heavy, I needed to lean him up against the wall to get him to stand. Which was fine, he's meant to be held rather then stand. From what I understand it's part of a cosplay, so the person can hold him. The way he's sewn he can sit down to some degree, with his back propped up against the wall.

Friday, June 24, 2011

Evangelion (Neon Genesis Evangelion)

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Another robot! But this one is a bit different. Rather then base it off it's original design the client asked me to make it based off of a figurine.

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The client wanted it to go with the cosplay and probably something a little bit more cute. There was a few changes that I was asked to make, to try and make the colors a bit more like it's original design.

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The shape and form was much simpler then the process I'd go into making a normal robot plush. In this case I tackled it more like an animal, because the shape reminded me more of a cat or dog hunched over. The bottom legs have the same shape as Lockjaw. The eyes are buttons of course, if I can include buttons I will. For the shape of the face, I thought it be simpler if I made the odd antenna looking part on top of his head a separate piece and then attach it, which I'm pleased with the shape.

The mouth is basically just sewn on, because it would be easier to match up and sew, plus it allowed the mouth to stand out more.

Probably the most tedious part was making the tubes on his back. Most of it had to be sewn by hand and then attached by hand. It's not difficult, just a bit repetitive, and it can really cause a cramp in your hand!

Wednesday, June 22, 2011

Metal Gear Ray (Metal Gear Solid 2)

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It's been a little bit since I posted. I was hunting down for more commissions and I got a sizable list, so I started working! The first one on that list was Metal Gear Ray. I had been wanting to make him for a while, since I made Rex, but I really never had the chance or opportunity. But then someone commissioned me for Ray and I was all too excited to make it.

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Ray was interesting, because his shape is so different. Rex I could break down into a lot of square or rectangle shapes, but Ray was a bit more round and organic in shape. He had a bird/aquatic type shape to him. The hardest part to figure out was what I was going to do with the face. His face was broken up into so many parts, I just ended up simplifying it into one square shape sewing in a design to replicate the mouth. The heart buttons are left over from when I was making a bunch of Rex, and they add and extra cute touch to him.

I chose a brighter red color because that particular shade of organish-red wasn't really easy to find, so I had to make due and go with a brighter red instead.

The tail has a wire in it so it's bendable and posable. It also acts as support for the body so he could stand on his feet. I chose to tilt his wings down rather then up for balance, so he could actually support himself and stand on his feet, rather then fall over.

Overall I'm pretty happy with how he turned out! I wish I had a Rex around to take photos of them together.

Monday, May 30, 2011

Tachikoma (Ghost in the Shell)

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My first non-commission in a while. I started Tachikoma a while back, but then was backlogged with commissions so I had to stop. But now that I had a bit of free time on my hand I got back to work on him. I originally decided to make him because I had a few requests for him, and I had all the materials I needed laying around.

He's a bit on the smaller side, a little smaller then I normally make. He's about 5" tall, at the top of the back part. He has a lot of little details to him, stuff that I had to omit because it would have been too much to do, or would have cluttered the small frame. The basic frame consisted of the round head, back base and then the legs/arms.

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The head is two round shapes, and the material was sewn together to have it stick out like that. the buttons act as the smaller details on it. The buttons on the legs act as the wheels on his legs. The choice of the heart buttons was really meant for it to be more cute. I have a ton of these heart buttons sitting around and I wanted to take advantage of it. The smaller circles are all half circles sewn with the same shape, the same dome shapes that he has. A lot of the minor details like the claws I had to omit because of how small it was.

His little arms and legs remind me of an octopus. I should make myself a little army of Tachikoma's for my desk!

Monday, May 23, 2011

Wheatley (Portal 2)

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And the last of my Portal commissions are finished. This one was probably the most difficult. Round shapes are the most awkward to work with. If there's anything that needs to go on top there's nothing flat to work off of. And he had so many little details on him I had to try to work out.

The round shapes, the circles and the eyes were all appliqued on, which of course were all time consuming and really careful work. The buttons were added for the smaller circles that he has on his face and on the odd arm like things. The buttons were really nothing to sew on, but they add some variety.

The handles don't really add support, the shape is good enough to stay up on it own, but the handles are part of his design. The top part stay up pretty much on their own, they're just stuffed and sewn onto the shape. And that was pretty much it. The shapes were pretty basic, but the applique ended up making it more difficult.

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Now off to the next commission! This time a more obscure character.

Saturday, May 21, 2011

Turret [Portal]

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Another commission, this time for the turret from Portal. Despite it's simple shape, it had a lot of little difficult details. I didn't have trouble making the little embroidered details along the body. It came down to the black stripe along its body. I tried several different methods before I came to the one that I like best, which was sewing it with the white body. Then began the difficult part again, which was attaching the legs to the body. It was a fairly simple ladder stitch to hold it together, but I was pretty happy when he was able to stand all on his own. The legs have wires in them so they're completely bendable. The wires are only in the legs, so the rest is very soft, and even in the legs its stuffed, so you can't really feel the wire.

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I did sacrifice a bit of accuracy with the legs by making them bend a bit, so they could support the weight of the body. And the body tilts back a bit too because of that, of how it sits. But again, I'm alright with sacrificing a bit of that accuracy. This is part of a two plush commission order from one person. Off to the next Portal plush!

Wednesday, May 18, 2011

Metal Gear Rex [Metal Gear Solid]

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I made Rex for myself last year and sold him off on my etsy. But I had a commission to make him again. This time it took far less time to make because I already had the patterns made up, and all the spare fabric sitting around. I really didn't need to make any kind of adjustments. There was a few pattern pieces I needed to remake but otherwise it was fairly easy to do again.

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Rex has a lot of parts to him, but he's basically a bunch of square shapes that are put together. I basically had to take him and break him down into really simple shapes. I was really glad that my patterns from last year still worked out really well for him a year later. The stitching detail helps breakup the tan looking fabric that I used. What's even nicer is that he actually stands up on his own. He has a lot of detail to him, so it's tough to sort of break him down and try and simplify him for a plushy. Hopefully I can work on Metal Gear Ray soon!